Skip to content
  • Gameplay Settings

    Customize your Palworld server's gameplay experience with these comprehensive settings. All changes are made through the Settings tab in your control panel.

    Difficulty & Progression

    Difficulty Preset

    Choose an overall difficulty preset that affects multiple gameplay parameters:

    • None (Custom): Use custom values defined below
    • Normal: Default Palworld difficulty
    • Hard (Difficult): Increased challenge for experienced players

    Note: When set to Normal or Hard, custom values are overridden by preset values.

    Experience Rate

    Multiplier for experience points gained from all sources.

    • Default: 1.0 (normal progression)
    • Faster leveling: 2.0-5.0 (casual play)
    • Slower leveling: 0.5 (hardcore mode)

    Example: 2.0 = Players gain twice as much XP from combat and activities.

    Pal Capture Rate

    Affects the success chance when capturing Pals.

    • Default: 1.0 (vanilla capture rates)
    • Easier captures: 2.0-5.0 (beginner-friendly)
    • Harder captures: 0.5 (challenging)

    Tip: Higher rates make it easier to catch rare Pals, good for casual servers.

    Pal Spawn Rate

    Controls the density of wild Pal spawns across the world.

    • Default: 1.0
    • More Pals: 2.0 (action-packed)
    • Fewer Pals: 0.5 (resource-scarce)

    Work Speed Rate

    How fast Pals work at bases (crafting, gathering, building).

    • Default: 1.0
    • Faster production: 2.0-3.0
    • Slower (realistic): 0.5

    Day/Night Speed

    Adjust how quickly time passes in the game world.

    Daytime Speed Rate

    • Default: 1.0 (normal day length)
    • Faster days: 2.0 (shorter daytime)
    • Longer days: 0.5 (extended daylight)

    Nighttime Speed Rate

    • Default: 1.0
    • Skip nights faster: 2.0-5.0 (popular for PvE servers)
    • Longer nights: 0.5 (survival challenge)

    Popular combo: Daytime 1.0, Nighttime 2.0 (normal days, shorter nights)

    Auto-Save Interval

    Time between automatic world saves (in minutes).

    • Default: 30 minutes
    • Frequent saves: 10-15 minutes (more safety, slight performance impact)
    • Less frequent: 60 minutes (better performance, more risk)

    Recommended: 30 minutes balances safety and performance.

    Combat & PvP

    Enable PvP

    Master switch for player vs. player gameplay.

    • Disabled: Pure PvE experience
    • Enabled: Players can engage in combat

    Player to Player Damage

    Allow players to damage each other directly.

    • Required for PvP servers
    • Keep disabled for pure cooperative play

    Friendly Fire

    Allow damage between guild/team members.

    • Disabled (Recommended): Teammates cannot hurt each other
    • Enabled: Realistic but can be frustrating

    Damage Multipliers

    Fine-tune combat difficulty with these multipliers:

    Player Attack Damage

    • Default: 1.0
    • Stronger players: 1.5-2.0
    • Weaker players: 0.5-0.8

    Player Damage Defense

    • Default: 1.0
    • Tankier players: 0.5 (take half damage)
    • Glass cannon: 1.5-2.0 (take more damage)

    Pal Attack Damage

    Controls how much damage your Pals deal.

    • Default: 1.0

    Pal Damage Defense

    Controls how much damage your Pals take.

    • Default: 1.0

    Death Penalty

    What happens when a player dies:

    • None: No penalty, keep everything
    • Drop Items: Drop inventory items only
    • Drop Items & Equipment: Drop items and equipped gear
    • All (Default): Drop everything including Pals

    Popular settings:

    • PvE servers: None or Items only
    • PvP servers: All (full risk/reward)

    Resources & Items

    Collection Drop Rate

    Items gained from gathering resources (trees, rocks, plants).

    • Default: 1.0
    • Abundant: 2.0-3.0 (casual play)
    • Scarce: 0.5 (survival mode)

    Enemy Drop Rate

    Items dropped by defeated enemies and Pals.

    • Default: 1.0
    • Better loot: 2.0-5.0

    Resource HP Rate

    Health of gatherable resources like trees and rocks.

    • Default: 1.0
    • Faster gathering: 0.5 (resources have half HP)
    • Slower gathering: 2.0 (resources are tougher)

    Resource Respawn Speed

    How quickly resources regenerate after being gathered.

    • Default: 1.0
    • Faster respawn: 2.0-5.0 (good for active servers)
    • Slower respawn: 0.5 (scarcity challenge)

    Max Dropped Items

    Maximum number of item drops that can exist in the world simultaneously.

    • Default: 3000
    • Increase if items disappear: 5000-10000
    • Decrease for performance: 1000-2000

    Item Despawn Time

    How long dropped items remain in the world before disappearing (hours).

    • Default: 1 hour
    • Longer collection time: 2-5 hours
    • Faster cleanup: 0.5 hours

    Item Weight Rate

    Affects how much items weigh in inventory.

    • Default: 1.0
    • Carry more: 0.5 (half weight)
    • Realistic: 1.5-2.0

    Building & Bases

    Max Bases Per Player

    How many bases each player can build.

    • Default: 3 bases
    • Recommended range: 1-10

    Max Workers Per Base

    Maximum Pals that can work at a single base.

    • Default: 15 workers
    • Small bases: 5-10
    • Large operations: 20-50

    Note: More workers require more resources and CPU.

    Building HP Rate

    Health points of constructed structures.

    • Default: 1.0
    • Tougher buildings: 2.0-5.0 (PvP recommended)
    • Fragile: 0.5

    Building Damage Rate

    How much damage buildings take from attacks.

    • Default: 1.0
    • Resistant: 0.5 (buildings take half damage)
    • Vulnerable: 2.0

    Building Deterioration Rate

    Natural decay of structures over time.

    • Default: 1.0
    • No decay: 0.0 (popular choice)
    • Faster decay: 2.0 (maintenance challenge)

    Popular: Set to 0 to disable decay entirely.

    Base Defense vs Other Guilds

    Enable defensive structures to target enemy players.

    • Disabled: Defenses only target Pals and NPCs
    • Enabled: Defenses attack enemy guild members (PvP)

    Character Stats

    Player Stats

    Hunger Rate (Stomach Decrease Rate)

    How fast players get hungry.

    • Default: 1.0
    • Less hunger: 0.5 (casual)
    • Survival mode: 2.0

    Stamina Depletion Rate

    How quickly stamina drains during activities.

    • Default: 1.0
    • More stamina: 0.5
    • Challenging: 2.0

    HP Regeneration Rate

    Health regeneration speed outside of combat.

    • Default: 1.0
    • Faster healing: 2.0-5.0
    • Slower (realistic): 0.5

    HP Regeneration While Sleeping

    Health recovery rate when using beds.

    • Default: 1.0
    • Recommended: 2.0-5.0 (makes beds more useful)

    Pal Stats

    Configure the same stats for your Pals:

    • Hunger Rate: Default 1.0
    • Stamina Depletion: Default 1.0
    • HP Regeneration: Default 1.0
    • HP Regen in Palbox: Default 1.0

    Egg Hatching Time

    Time required for Pal eggs to hatch (hours).

    • Default: 72 hours (3 days)
    • Faster breeding: 12-24 hours
    • Realistic: 72-168 hours

    Tip: Faster hatching (12-24 hours) is popular for active breeding servers.

    Server Rules

    Max Players Per Guild

    Maximum members allowed in a single guild.

    • Default: 20 players
    • Small guilds: 5-10
    • Large communities: 50-100

    Enable Fast Travel

    Allow players to teleport between discovered waypoints.

    • Enabled (Default): Quality of life feature
    • Disabled: Hardcore survival (forces travel)

    Cross-Guild Death Loot

    Allow players from other guilds to loot death penalty drops.

    • Disabled (Default): Only guild members can loot
    • Enabled: Anyone can loot (full PvP)

    Enable Invasions

    Enable enemy raids on player bases.

    • Enabled (Default): Bases can be attacked by AI
    • Disabled: Peaceful building

    Use Authentication

    Require Steam/platform authentication for players.

    • Enabled (Default): Recommended for public servers
    • Disabled: Only for private/local servers

    Player Remains After Logout

    Character stays in the world when logging out.

    • Disabled (Default): Player disappears immediately
    • Enabled: Logout timer (PvP risk)

    Recommended Presets

    Casual PvE Server

    • Experience Rate: 2.0
    • Pal Capture Rate: 1.5
    • Night Speed: 3.0
    • Death Penalty: Items only
    • Building Decay: 0.0
    • Egg Hatching: 24 hours

    Hardcore Survival

    • Experience Rate: 0.5
    • Resource HP: 2.0
    • Hunger/Stamina: 1.5
    • Death Penalty: All
    • Building Decay: 1.0
    • Egg Hatching: 168 hours

    PvP Focused

    • PvP Enabled: Yes
    • Building HP: 2.0
    • Death Penalty: All
    • Cross-Guild Loot: Yes
    • Logout Timer: Yes
    • Base Defense vs Guilds: Yes

    Relaxed Co-op

    • All rates: 2.0
    • Death Penalty: None
    • Decay: 0.0
    • Fast Travel: Yes
    • Invasions: No

    Next Steps